Unlock!: Game Adventures
Official Description:
Unlock!: Game Adventures is a cooperative card game inspired by escape rooms, utilizing a simple system that allows players to search scenes, combine objects, and solve riddles. This edition features three new adventures based on popular board games: Ticket to Ride, Mysterium, and Pandemic. Each scenario challenges players to use their logic and deduction skills to progress through the story and overcome unique puzzles.
The game is designed for one to six players and incorporates a free companion app that provides hints, checks codes, and tracks time, enhancing the immersive experience. Players must work together to explore locations, interact with items, and unravel the mysteries within each adventure, all while racing against the clock.
Unlock!: Game Adventures offers a fresh take on the escape room genre by integrating beloved board game universes into its scenarios. The combination of thematic storytelling, cooperative gameplay, and innovative puzzle design makes it a distinctive entry in the Unlock! series.
Unlock!: Game Adventures sits in the collection as a completed project—one of those escape-style games that, once solved, rarely cycles back to the table except for new players. Its main tactical appeal is the way it fuses familiar board game universes (Ticket to Ride, Mysterium, Pandemic) into a streamlined, card-driven escape format. For veterans, the draw is in seeing how classic mechanics are reimagined as puzzles, with the Pandemic scenario standing out for its clever integration. The app-driven system keeps the experience tight and focused, but once the scenarios are cracked, replay value drops to zero, which is why it’s not a regular in rotation.
From a logistics standpoint, this is about as low-maintenance as escape room games get. The box holds a few scenario-specific decks and components, all clearly separated, and the companion app handles the rest—timing, hints, and code checks. Setup is a matter of shuffling a deck and launching the app, so you’re looking at a true 15-minute prep. Portability is high, making it a strong candidate for travel or convention nights. With a 60-minute session time, it’s best slotted as a main event for a group that hasn’t played it before; it’s not a filler, but it won’t dominate the evening either.
Teaching is nearly frictionless. The rules are minimal, and the app walks the group through the process, revealing mechanics as needed. For a host, this means you can introduce the premise, start the timer, and step away to manage other tables—ideal for multi-table events or larger gatherings. The collaborative structure keeps everyone engaged, and the light learning curve means most groups are comfortable by the second scene. The room energy stays high, with players bouncing ideas and solutions, and the design ensures that even escape room newcomers can contribute meaningfully. For enthusiasts, especially those who appreciate a well-crafted scenario, the Pandemic adventure is a standout and worth targeting for any collection focused on escape experiences.
MY score
8
Our Total Plays
3
Last PLayed
05 Dec 25
🔍 Solved
Player Count
1-6
Playtime
60 mins

