Gameplay photo of the board game EXIT: The Game – The House of Riddles featuring various components and board state.

EXIT: The Game – The House of Riddles

Teaching Curve
Light
Learning overhead
EASE TO TABLE
Grab & Go
Physical logistics
SOCIal dynamics
Collaborative
Interactive vibe
Official box art cover for EXIT: The Game – The House of Riddles board game.
TL;DR: FOUR THINGS
- Hook: Beginner-friendly difficulty gauging; classic riddles; introductory EXIT experience; gaugable challenge levels. - Teacher’s Note: Low mechanical overhead; companion app manages narration; highly linear structure; ideal for first-time players. - Logistics: Consistent small-box design; familiar component set; portable for travel; standardized EXIT footprint. - Verdict: Family-friendly entry; rewarding linear progression; solid "on-ramp" for the series; cute thematic puzzles.
EXIT: The Game – The House of Riddles
Official Description:
EXIT: The Game – The House of Riddles is a cooperative puzzle game inspired by real-life escape rooms. In this game, players are invited to a mysterious house by three detectives, Sandra, Mario, and Tom. Upon arrival, the doors lock behind them, and the group must work together to solve a series of riddles and puzzles to escape the house. The gameplay involves deciphering clues, solving puzzles, and unlocking secrets using a unique decoder disk and various components found within the game. Players must use their logic, observation, and teamwork skills to progress through the story, with each solved riddle bringing them closer to freedom. The game is designed to be played once, as some components may be marked, folded, or torn during play. EXIT: The Game – The House of Riddles is part of the EXIT series, which is divided into different difficulty levels. This title offers an engaging and immersive experience for players seeking a challenging and interactive escape room adventure at home.
EXIT: The Game – The House of Riddles sits in the collection as a completed, approachable entry—its main tactical appeal is the way it calibrates challenge for newcomers without sacrificing the core EXIT puzzle logic. The structure is highly linear, with each riddle feeding directly into the next, making it a reliable pick for introducing the EXIT system to new players or families. For veterans, the draw is less about the difficulty and more about the satisfaction of seeing a group click with the format for the first time. Once solved, it rarely cycles back to the table, but it remains a reference point for gauging the accessibility of other EXIT titles. Physically, this is a low-maintenance title. The small-box format and standardized EXIT components mean setup is as simple as opening the lid and distributing the initial materials. There’s no sprawling board or fiddly trays—just a compact set of cards, the decoder disk, and a few paper elements. With a 90-minute session time, it’s best positioned as a main event for a casual group or a focused puzzle night, rather than a filler between heavier games. Portability is a plus; it travels well and doesn’t demand much table space, so it’s easy to deploy at conventions or offsite gatherings. From a teaching perspective, the game is about as straightforward as the EXIT line gets. The rules overhead is minimal, and the companion app can handle narration if you want to keep things moving. The linear progression means you can introduce the system, answer a few early questions, and then step away to manage other tables—players rarely get stuck for long. The collaborative structure keeps everyone engaged, and the approachable puzzles generate a steady hum of group discussion without overwhelming less experienced players. For hosts, it’s a dependable “on-ramp” that builds confidence and sets the tone for deeper dives into the series.
MY score
8
Our Total Plays
1
Last PLayed
07 Jul 20
🔍 Solved
Player Count
1-4
Playtime
90 mins
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