I can't imagine what it must be like once you've written your first ever best-selling novel. I mean let's face it - years of writing in obscurity and then suddenly BOOM, you're all famous and everyone knows who you are. Everyone reads your book and then comes the expectation of the future - what do you do next? How you do top your previous masterpiece? Or should you even try? Should you claim to be loyal to the core story that you've written and just focus on that? Should you try to not care about all the fan mail that you get now and just hope that things will revert back to normal and you can just keep writing the stories you want to write and not the stories that the publishers and the fans are now clamoring for you to write?
This is why sequels are always very interesting to me. It's the test of the resolve of the writer whether to stick to what he was doing in the beginning before the fame hit and all that.
My partner and I are getting ready to dive into an Aeon / Trinity game with our gaming group. The defunct White Wolf gaming system is all about science fiction story archetypes and I'm pretty excited about it given the science fiction geek that I am. At the same time, it's pretty interesting because of the premise of the world.
I was trying to figure out a comic book or book to review today when I realized that there are a large number of books that I had read before I started writing reviews on the Geeky Guide that definitely deserve reviewing.
Over the years, video games that get turned into movies rarely perform decently at the box office. Let's face it - video games are set in fictional worlds that are hard to match in terms of live-action performances and so it takes a LOT of creative direction to pull this kind of a movie off. We have yet to see major successes in this arena - heck, I can't even think of a successful video game movie right now. That can't be good.
In the comic book world, the easiest way to may the high school / college setting interesting is to introduce people who aren't quite ordinary. This normally means super powers or aliens or something along those lines and we've seen many stories of that nature time and time again. I'm not complaining or anything - just trying to make an observation here.
I've mentioned a number of times now that zombies have gained popularity in recent days for some reason. It's not overly deliberate that I seem to be reviewing a number of zombie movies these days - there are just so many of them, it's hard to avoid it completely. Just wait for me to get around to reviewing DC's
Zombies are all the rage these days. Whether it's a new movie concept, a popular multi-player video game or even a comic book, the token element that seems to be used time and time again is zombies. Let's face it - people seem to have developed a taste for zombies, if you pardon the pun. I'm generally okay with zombies myself, although I'm not necessarily a fan.
The 
A movie is not just a medium - it's an experience that becomes much more than the sum of all its parts. Sure, you can have great actors, an amazing director, stunning visuals, epic sets and moving music, but just adding those diverse elements together doesn't immediately make a great movie. It's the interaction of these components and how these various pieces come into play as the story unfolds that makes all the difference.
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